If we had any questions, Hamish was always there to give answers and discuss ideas with us. Mostly it came from the character design team.Īlthea: Hamish and his writing team did a lot of the ground work for us! The scripts we were given provided us with a lot of what we needed. Then the designs were tweaked, alongside animators, to make them more animation-friendly - plus to keep the general style they wanted to go for. Plamen: It was mainly determined by Hamish, the showrunner, and Design. ![]() Since they were the departments figuring out how to translate it to a more series-based format. Joe: The heavy-lifting was done in script, pre-production and design. How did your team approach adapting the comic characters for a television series? And could then discuss the similarities and differences. But those of us who did read them got to geek out over seeing graphic novel plots emerging in the series we were creating. It wasn’t necessary to know the original source material the series was very different to the graphic novels in many aspects. While we were working on the series, some of the team had read the comics, others didn’t. And I really love them!Īlthea: Throughout the process I was mostly just in touch with our story team, so I can only speak for us. I could see the short, so I had some idea of what it was going to be. However I’d watched the short and I was excited to work on it. I’ve read them now, but I hadn’t at the time. As soon as Blink Industries could say the name of what they were hiring for, that’s when the applications started coming in. ![]() Joe: I think a lot of the crew were aware. How familiar was the crew with the DeadEndia comic and the Cartoon Hangover short before starting production? Official trailer for Dead End: Paranormal Park, currently streaming on Netflix.
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